![]() Guard Journal (Area Dungeon – One Time).Here are the other ways to get EXP potions: To level up your monsters, you just need Normal EXP potions or Premium EXP Potions, which you can easily obtained from doing the Area Dungeon instances (This is where you’ll be finishing the Easy, Hard and Very Hard instance), though the materials you will get there are only one time, but it is a good start of levelling up your monster at the early stage of the game. However, you can exceed this limitation by evolving your monsters, and the maximum level you can get is up to level 70. The initial max level of any star monster is ten times their star number (except for 1-star monsters, which has a max level of 20). Leveling up your monsters (What they call in the game as Upgrading) is the most important part of improving their stats. Priority: Attempts to eliminate ranged targets first, such as archers or mages. ![]() ![]() Priority: Attacks the closest enemy first and maintains distance from the enemy with deft movement.Įliminates the most threatening target with a powerful single-target attack and gives harmful effects. Deals great damage to a single target or applies harmful effects to enemies to reduce their combat ability. Takes down an enemy from a long range with an extensive attack range. Priority: Moves to a safer location to cast spells when an enemy approaches or upon taking damage. Deals great damage to a number of enemies and neutralizes spells to gain buffs. Priority: Moves to a nearby ally when attacked by an enemy or at low HP.Įffective AoE skill attacker with a long range and powerful spells. It has skills that can protect allies with high recovery, debuff, skill buff, and disrupting enemies. Specializes in supporting allies instead of attacking. Priority: Attacks assassins and melee enemies first. It has an AoE attack and applies harmful effects against enemies. Same as the knight, it fights enemies in melee combat with high HP and well-balanced stats. It protects allies using skills such as provoke, recovery, skill buff, and more. Here are the following classes: ClassesĬlose combat fighter with high defense and survivability. Knowing their strengths and weaknesses can help you create strategies that can maximize their potential in the battlefield. There are six classes of monsters in Summoners War Chronicles, and each of them has unique abilities, playstyle, and attacking styles. Here are the detailed stats you will gain: Elemental Attribute Each region has its own monster elements, and using the right element against the monster will give you additional effect of up to 19% of PWR, while wrong or counter element will decrease their effectiveness by -30% of PWR and the same monster element will have no additional or decrease in effect. Elemental Advantage Choosing the right MonstersĬhoosing the right element attribute of a monsters is crucial in Summoners War Chronicles. In this article, we will be discussing how to effectively use and strengthen your monsters in the game. (Reusable in 5 turns).Summoners War: Chronicles (SWC) is an MMORPG game that revolves around monsters, collecting them and being their partners in the battle with field monsters, bosses, and exploring the different regions of the game. The effect disappears when the caster dies. The enemy defeated by this attack cannot be revived during battle, and this effect cannot be applied to two or more at the same time. Multiplier - 540% the ATK stat before reductionĬurse of Death: Grants the Curse of Death on the enemy target, excluding the boss, that cannot be removed to inflict damage by 25% of the target's MAX HP each and disturbs the HP recovery for 4 turns. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time and the used skill's cooldown will be increased by 3 turns more than the maximum cool down time. Karma: Attacks the enemy target to remove 1 beneficial effect, and suppresses the target (excluding the boss) for 2 turns. Multiplier - 380% the ATK stat before reduction Burning Soul: Attacks the enemy and removes one beneficial effect with a 50% chance. ![]()
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